 
		
		
		
	 
	
	
	
	
	
	
		
			
				 
				Hunter Bobeck
				VR Development
				
					
					 
					
					 
					
					 
					
					 
					
				
				
			 
			
				Who is Hunter?
				
				
					 
					Hunter Bobeck
					VR Development
					
						
						 
						
						 
						
						 
						
						 
						
					
					
				 
				
				
					Hello there, I'm Hunter! As a developer, I reproduce, recombine, and remix the things that I am fascinated by. I am particularly fascinated with the virtual reality space, with emphasis on gameplay systems, locomotion superpowers, physics interactions, and AI.
					
					
					Some people know me as Felewin. I enjoy creating and playing games that push the limits of motion. I love to roleplay by going on sci-fi and fantasy adventures with others.
					
					
					  I've always been a dreamer – as a futurist, and literally. By practicing lucid dreaming, I prototype VR mechanics in my sleep, then engineer them using my Moon Motion Toolkit!
					
					
					  In VR, we can move around indefinitely through the condensation of our imagination. That's why I first created dreamlike VR movement controls: so I can float around at ease in any virtual space. My goal now is to continue creating moving experiences.
					
					
					I graduated in 2019 from Indiana University with a degree in Computer Science and Game Design. I'm inspired by Alan Watts, Drizzt Do'Urden, & Yoda. View my interests & experience.